
Helldivers 2 developer Arrowhead Games has just released the latest content update for the popular multiplayer shooter on PS5, Xbox Series X|S and PC (via Steam).
Titled Into the Unjust, the new Helldivers 2 content update adds things like new missions, new enemies and new Hive Worlds.
As you can see from the patch notes below, this includes randomly-generated giant cave systems, which are said to provide a new tactical challenge. The caves contain what Arrowhead describes as "disgusting flora and fauna and advanced Terminid life". Holes in the cave roofs will allow stratagems to be called down, while destructible walls add an extra layer of strategy.
Fans will be able to venture into the caves to extract resources, all the while attempting to destroy the Spore Lung and stop its infectious Gloom spread.
That's on top of all the usual bug fixes and gameplay tweaks, which you can read about in the patch notes below.
Helldivers 2 Into the Unjust update patch notes...
New Additions
Hive Worlds
• Randomly-generated giant cave systems
• A new tactical challenge
• Discover disgusting flora and fauna and advanced Terminid life
• Hive World surface - acid lakes and advanced bug spires
• Holes in the cave roof will allow stratagems to be called down
• Destructible walls within the caves to navigate
• Bring a flashlight!
Missions
• Delve deep into the caves to destroy the Spore Lung and stop its infectious Gloom spread
• Take control of the GATER mobile oil rig and siphon the mysterious oily substance from the surface of Hive Worlds
• Undertake more missions to extract resources and destroy the enemy threat on Hive Worlds
• Have Super Earth approved levels of fun!
New Enemies
• Rupture Spewer; The foul Rupture Spewer bursts from the ground only to spew its undemocratic pestilence on the innocent. Upon returning to its dark warrens, it is believed to consume its own dead in order to generate more of its corrosive acid.
• Rupture Warrior; A product of Gloom-induced mutation, the Rupture Warrior has lost the UV-insulating chitin layer that would protect its internal organs from solar radiation damage. Captured specimens prefer burrowing to open-air movement, a pattern indicative of subconscious shame at their own undemocratic ways.
• Rupture Charger; When this armored beast senses the presence of Liberty, it buries itself underground to escape its light. Its Charger instincts compel it to tunnel through the ground at high speeds, emerging only to attack those who represent the Liberty that blinds it so.
• Dragonroach; This oversized affront to Free skies everywhere circles its would-be prey, swooping down intermittently to bespew them with air-combustible acid. A spineless tactic befitting an exoskeletal monstrosity.
Bug Fixes
Crash Fixes & Softlocks
• Fixed a rare crash caused by multiple players having the MA5C AR equipped on the super destroyer
• Fixed crash that could occur during hot-joining
• Fixed a rare crash that could occur when dropping backpacks
Weapons & Stratagem Fixes
• Fixes for mute AX/LAS-5 'GUARD DOG' ROVER audio
• Audio fixes for multiple weapons not having reverb applied to them
• Fixed Hellpod payloads being targetable by guidance system
• GL-52 De-Escalator stratagem input code now begins with a down arrow, inline with other support weapon stratagems
• Motivational Shocks Booster no longer applies to enemies
• Fixed the StA X3 WASP Launcher firemode - it will no longer fire in Semi-Auto mode after switching from Artillery firing mode
• Fixed guidance system targeting Tanks incorrectly
Enemies
• Installed additional hydraulic leg supports on dropship Automaton units (they will no longer take damage when dropped from the dropships).
• Updated automaton city outpost to prevent broken pathing on the bridge
• Illuminate enemies are now less likely to warp on top of destroyed outpost ship rubble
Missions
• Updated the design of city evacuation objectives that will allow brave citizens to evacuate correctly
• Fixed a missions issue that caused ghost objectives to appear during the mission complete screen
• Fixed issue where the landed Automaton dropships in the Sabotage Airbase objective could be destroyed with LIFT-182 Warp Pack
• Fixed occasional Charger pathing issues around certain bug rocks
Miscellaneous Fixes
• Fix flickering VFX shadows in some areas.
• Fixed strange movement after falling while marching
• Fixed chat typing animations - Helldivers no longer suffer from fat fingers and will use their writing pads when typing chat messages.
• Fixed the Adreno-Defibrillator status effect not affecting Helldivers inside combat walkers
• Fixed an issue where the planetary hazard damaged Hellbombs will visually appear to explode twice when shot by GL-21 Grenade Launcher, from the shooter's POV
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